using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class menu : MonoBehaviour
{
    public Button button1;
    public Button button2;
    // Start is called before the first frame update
    void Start()
    {
        button1.gameObject.SetActive(false);
        button2.gameObject.SetActive(false);

    }

    public void Continue(){
        button1.gameObject.SetActive(false);
        button2.gameObject.SetActive(false);
        Time.timeScale = 1;
    }

    public void Exit(){
        Application.Quit();
    }
}
